Hi, Not a long time user yet but I'm kinda done with this package. Paid for 2 licenses for school but it never does what I want. Very pissed off user right now. I have a very simple mesh with no normals or AO. I just want to create some easy different materials. I define them in the ID map (manually color the shells in…
Hey guys. I've been trying to figure out an issue I am having for a while and haven't come to a solution yet, so I'm turning to the lovely Polycount minds for some insight. I'll just keep the example simple for convenience sake, but essentially I have a shader that is vertex blending with an edge mask to give a nice…
IMPORTANT: This is a full-time position ON-SITE in New York City Fauna Robotics, an Amazon Company We are looking for an experienced Technical Animator / Technical Artist. The Amazon job title equivalent of this is: 'Design Technologist' Job description We are seeking a Design Technologist to define the expressive motion…
We are developing a stylized mobile game and are looking for a programmer who can help move the project forward together with our lead programmer. We already have a strong technical foundation and several systems in development, but we now need someone who can assist with implementation, optimization, and further expansion…
I am really struggling with this idea of what a "clean model" is. I feel it is holding me back as an aspiring high-poly artist. Let's look at what employers "ask" for... http://www.epicgames.com/jobs/character_modeler.html "Ability to model clean models" it says. Can someone define what that really means? Now I understand…
I'm currently working on Westward, a multiplayer 2D online game where the players have to collaborate to conquer and settle a continent. Here is the link to a still very basic yet functional demo. I seek the help of artist(s) to help define the artistic style of the game. At a high level, this would involve deciding…
Look boss. I only got one rule. And that's never bet money that you don't have on a dog race with your exgirlfriend who happens to be a stripper! eeezzee
Looking great so far. Though I'm thinking the legs should probably not be so well-defined and muscled, compared to the style of the concept. They look a bit more like older-guy runner's legs, lean and tightly-defined.