This has been a long time coming, I am incredibly happy to announce that I am finally releasing one of my personal mech parts kitbash sets that I have built and use on a daily basis for my own production work. The Full Kit Includes:- 235 Total Pieces meticulously organized and broken up into 7 distinct categories.-…
Hey there im in the same class as Giles and doing the same project. I am a total novice when it comes to Mel. I was hoping maybe you guys could answer one or two questions i'm having. I'm going about this in a different manner to Giles and trying to keep it super simple. So far i have a script that generates randomly…
Hello there! I want to share my art project to you, guys.The idea is a kind of simple. Cold environment, giant mech (mechs?), WWII and a bit science fiction. I'd like to know what you think about it. Does the composition,visual components work? I've already known, there're design problem and some basics. Also check out my…
Hey everyone, haven't posted any work in awhile so here is the Coca-Cola machine that I have been working on for my portfolio/demo-reel. It is 1,702 Polys with 2048x2048 Diffuse and Specular maps, with a small pedestal that has a simple 1024 diffuse, and all rendered out in Marmoset Toolbag 2. Hope enjoy.
TL;DR My website with portfolio (check YouTube channel for more) http://sergeizemtsev.tumblr.com/ If you want:* Atmospheric and eerie soundtracks in the spirit of Yume Nikki * Paranoid post-punk and insecurity like Berserk and Paprika soundtracks * If you conceived Persona and Danganronpa in the darkest colors * You need…
Hi all Thought I'd share something I've been working on recently! It's Cole from the inFamous series but from an older piece of concept art by Massive Black: High Poly is pretty much finished, though looking for any critique on how I can improve it? Not really sure how to go about doing the hair as you'll see in the…
APPLY HERE: http://coldironstudios.com/careers/ Cold Iron is a team of passionate game developers located in San
Jose, California. We’re a diverse group of veterans with decades of experience
developing and launching award-winning MMO and action titles on PC and console. Cold
Iron is seeking an experienced Hard Surfaces…
Cold Iron is a team of passionate game developers located in San
Jose, California. We’re a diverse group of veterans with decades of experience
developing and launching award-winning MMO and action titles on PC and console. Cold
Iron is seeking an experienced Senior Hard
Surfaces Artist to join our world class team on our…