Hey everyone, haven't posted any work in awhile so here is the Coca-Cola machine that I have been working on for my portfolio/demo-reel.
It is 1,702 Polys with 2048x2048 Diffuse and Specular maps, with a small pedestal that has a simple 1024 diffuse, and all rendered out in Marmoset Toolbag 2. Hope enjoy.
Looks good, though have you tried it out with 1024 maps? If its for portfolio stuff 2048 might been seen as slightly overkill for what would be an environment prop.
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