Your bricks are looking good, but they're a little too shiny. Bricks are very dull in reality. Right now it's looking less like brick and more like ceramic. Good work, so far, though.
I'm working on an environment piece for my portfolio and have set my texel density to 5.12/cm for the project. There's 20 x 60 bricks in a 2k texture to get the correct brick size at 5.12/cm. Perhaps this is okay as the texture will have less repetition, but also limits the possible fidelity (resolution) in each brick (and…
ACME Brick Designer http://www.acmebrick.com/md/index.htm Great little program for laying down a base image of bricks and then building up your texture from there after in PS. Possible to set amount of rows of bricks, change mortar colour and brick style. Some great little apps here people, cheers.
Yeah about bricks, i made 6 single bricks and than build a wall with it After that i bake all this geometry to plane About bricks material(It`s vertex blend material between bricks and concrete) Here some screens that i think may help It`s a whole shader Gloss Spec
Thanks! @Fabi_G I am aware of the mismatch with the bricks, atm I'm using a scanned texture for the bricks, but I plan on creating something in Designer a bit more chaotic. The look I'm trying to achieve is this: So far the bricks are too perfect and the concrete doesn't match between the 3 blended materials I adjusted the…
does anyone know of any good tutorials for tillable stone/tile/brick textures? im working on a project and there is a building in it made out of stone bricks, i was wondering if you guys knew any good tuts to help me out. Thanks