Hey, I like to share some screens of the current game I´m working on for the university. It´s about a whistleblower who spys out his employer. It´s all in a very early stage, most of the materials are done in Substance Designer and yeah... it´s Unity game, not Unreal. The first picture is a little 3D render I overpainted…
Hah. Just thought i would post this. No money, but anyway at least some free advertising... - My Spy Girl ended up in one of NVIDIA's demos in Siggraph!Hah. Maybe someone saw it, i don't know Here is a link to developer page for 2005 Nvidia Siggraph stuff, my stuff is in "Exposing the SDK" PDF file, one of many…
First post! This is a model of a military spy radio: PRC-64. I had a lot of fun and a few sleepless nights creating this. Modeling and retopology was done in 3DS Max, baking in Marmoset and textures in Substance Painter. I'm still a newbie so I would appreciate any feedback. Thanks! Low poly bake vs High Poly Artstation…
For future googlers - the issue I was experiencing was when converting a document from 8/16bpc to 32bpc Photoshop changes the document ICC profile to a linear-gamma profile, which is totally fine except it uses an approach which preserves the visual look of the image, rather than preserving the RGB values. So Photoshop was…
Hi all, I have some images that I need to convert to normal/AO/metallic/smoothness. What are the best free tools or paid ones? I remember you had bitmap 2 bpr and crazy bump years ago. Ps seems slow process. Or can you do stuff like in Painter or Mixer? Thanks decorix
@Justo I think you're doing some redundant stuff in that python script. You import bpy but then also import context a second time from bpy. Then you refer to the context as both context and bpy.context. The built-in python shell has some convenience variables that you can take inspiration from imho import bpy
C =…
Team name: Gnomes^Nth Studios (Not registered or anything, just the name of the website) Project name: Imperiums Brief description: A sci-fi tick-based Browser based game with a simple graphical map in very, very early production. I've been mainly doing back end things like code to generate the map database, game database,…
Tried the latest version (1.0) with Blender 2.90 beta and all tools seem to work except for 'CS Bevel'. Getting this error: ======================================= \...\blender-2.90.0-a93be410c974-windows64\2.90\scripts\modules\bpy\ops.py", line 199, in __call__ ^ IndentationError: unexpected indent File…
Hello polycount! This is my fan art for the indie game Master Spy. It was intended from the beginning to be viewed online at sketchfab so please check it out here. (Embedding isn't working) I also have a process album showing how I went about making it which can be viewed here. I made it because I stumbled upon the game…