Extremely new to modeling. Working with a Star Wars mod team to make models that go in game. I wanted to make a blaster that fits in universe but not exactly one that would be in the shows or movies. I used a Kotor Blaster Pistol as the reference for the shape. It has to be mid tier poly for First Person views. Currently…
This is great, love seeing the progress on this! One thing I think could help is to do a bit of color grading, to recapture some of that softness from the concept... reduce the mid tone saturation, and pull up the black point. Here's a quickie animated GIF
DEADLOCK The Premise * Two teams of humans are pitted against one another and endless waves of zombies * The team with the last surviving member wins Highlights * Resources are limited and quasi-randomly scattered * Maps are quasi-randomly re-pathed each round * Mortality is foregrounded by a fresh injury/death system * A…
Role Overview We are looking for a talented U.S.-based game artist to help create visual assets for an independent strategy game project. This is a fully remote contract role for an artist who is comfortable working in a fast-moving startup-style environment and can produce polished, game-ready assets. The project uses a…
Interesting stuff. Noren could be on to something. The HF mod even places
guides at each vertex. Also a shame none of the freeform graphite tools are
available for edit normals. I wonder how trivial it would be for AD to
implement such a thing, as all the pieces are seemingly there already
As said above, good texturing with PBR materials, good lighting and 2dfx (like the smoke) and well optimised models. Here's a good quick example of high poly to low poly baked material use Source: https://www.reddit.com/r/blender/comments/1sgac0v/this_is_your_sign_to_learn_how_to_bake_normal_maps/ Or better yet here's a…
I understand what I do is pretty niche, not in the highest demand likely. So if you want to help me out by commissioning something fun for yourself, it would be greatly appreciated! 1. Zalman T6 ATX Mid Tower PC Case - $50 2. ASROCK Intel Arc A580 GPU - $200 3. MSI MAG A550BN Power Supply - $60 4. ASUS Prime B550M-A…
Hello, I'm currently looking for someone who has knowledge in PMXEditor and MMD to commission a model I need of a character named "Camellya" from Wuthering Waves. The currently largely available one does not obey MMD's cell shaded light and the other is a PSK, and I don't know how to give it facial expressions or textures…