Very cool, i was trying to see how this could function a bit better and decided to draw over what might help allow this more mobility to function at the same time the digging aspects of the limbs if this center add-on was added to its functionality, side limbs hold entire body, tuck under it when it moves. Cool idea…
yes it would.. but thats not helping me :) I need all function above the rollout stuff to be ready bc I will call functions from inside function and they call functions... So the question is .. Am I doing something wrong or this simply the way maxscript works.. bc if I can't change anything about it I have to try to find…
Ok well I for my player script I don't have that OnCollisionEnter function and On my new Script for my bullet I have this. function Start () { } function Update () { } function OnCollisionEnter(c:Collision) { if(c.gameObject.name == "Bullet_Prefab") { Destroy(c.gameObject); } } But it still won't destroy and I can't figure…
Ahh nevermind I was getting expressions and functions mixed up. I've found the function, now to learn what this does. Is this function required in order to fix the problem or were you just using it in the example?
hi I'm working with maxscript again a little bit I'm now wondering if I can undo a whole function at once - undoing all changes the function did in one undo-step instead of disabling undo or undoing every single change the function did
Ok just to be clear "ShowMyGuiBox" is just a name for a function I made up. You'll need to write a function that draws your box to the gui with some of the built in functions as detailed in the unity documentation I listed.
Set up your materials as material functions. Make another material for the combination. Drag and drop the material functions from the asset browser to the material. Link them up using one of the existing material blend functions.
I need help to get rid of the extrude function on the move gizmo in Maya. Every time I move an object, I accidentally click on “extrude” and end of extruding faces when I don’t mean too! It’s been driving me crazy.. wondering if there is a way to get rid of this on the move gizmo?