Hey guys I just started using Mari for texturing and after working on a model for a while with everything working fine, it suddenly starts undoing every stroke I do as soon as I hit alt to orbit around the character. Ive tried quitting and restarting it but same issue Created a new project and it works fine for a while…
Sure, glad I can help. :) And no, I don't teach, but I'm just a Mari user- have been using it professionally for about a year and a half. I was once an intern for The Foundry as well, so I worked very closely with older versions of Mari.
Recently stumbled across this open source compositor in the works. http://natron.inria.fr/ Everything from the layout to the controls is nearly identical to Nuke, which I cant say is a bad thing. Hopefully there are no legal repercussions as a result. https://www.youtube.com/watch?v=lmaUu82lhho
Hey guys! Been working on this for the past week, and thought I'd might keep you posted with my project. I'm basing an environment off this painting by Craig Mullins: Also here are some other sweet concepts that I'm using for reference ^^ The artists responsible for these pieces are Paooo ( http://paooo.deviantart.com/ ),…
Try asking for a credit which you can use towards other stuff like kits or training videos. I'm not sure if The Foundry would be as generous but in the old Luxology days people who complained :) in the forums got some deal or something after missing a sale by a week.
Hey all, I won the production collective at the THU golden ticket challenge and offering it to somebody who has more use for it than I do. https://www.thefoundry.co.uk/products/collectives/production-collective/ Note: The Production COLLECTIVE includes all our high-end products below, plus a years maintenance. This means…
I know we don't do this kind of thing quite yet in the video game industry, but it could be coming. It's worth checking out. http://fxguide.com/fxguidetv/fxguidetv-165-scott-metzger-on-mari-and-hdr/?fb_action_ids=4785741114494&fb_action_types=og.likes&fb_source=aggregation&fb_aggregation_id=288381481237582
It’s game on! Join our Game Jam webinar series! This January, join us for an exciting series of webinars that will show you how to use MODO and MARI for game asset creation. As you probably know, MODO is our powerful, fully featured 3D content creation package, while MARI is our high-detail, physically based 3D painting…
jgreasley, Now that the Foundry seems to be targeting a wider audience and wider industry appeal, one of the biggest hurdles for software like Mari is that its priced to fit in with the money blowing film industry. While a niche audience with a lot of money to blow is one thing, the moment the software branches out of that…