Hey guys I just started using Mari for texturing and after working on a model for a while with everything working fine, it suddenly starts undoing every stroke I do as soon as I hit alt to orbit around the character.
Ive tried quitting and restarting it but same issue
Created a new project and it works fine for a while then goes back to it's old tricks. Anyone know what's going on?
Replies
Mirrored UVs can only be painted on one side in the 3D view unlike ZBrush
Which version of Mari are you using? In 1.5 we updated the overlapping UV support, but there is still the caveat that painting over both parts that share the same UV in the same stroke can cause issues.
If you have any more questions I'd be happy to answer them.
Jack Greasley
Mari Product Manager.