Quick Follow up for the texture maps i used. I use 1x 1024 Diffuse and 1 x 1024 Normal, 5 x 512 Diffuse Map, 5 x 512 Normal Map and 1 x 512 Specular map
Hello, This is a low-poly model I did a few weeks back. Has just one 512*512 colour texture. I'm done with it now but crits and comments are welcome, cheers.....