Hey there! I know I started kinda late but this month's been pretty busy for me. Here's my first days' progress. My theme will be "Interior" and I'm gonna be focusing mostly on the modeling part of it. Hopefully I'll manage to make a couple fully detailed rooms till the end. Feedback and ideas are always welcome. Till the…
Hello good people of Polycount. I have a theme on hand, and it's called 'Buildup'. I'll keep the meaning a mystery, but I can imagine a good number of you can figure it out. For starters, I have some modular wooden pier pieces. I'm keeping texture resolutions low - these use a 256x128 size - but I'm using polygons…
Hey guys Decided to give me a little challenge, so i wrote the topics down for each day :) So i started with a very simple space scene model Then moved to a bit more complex flask idea as i wanted to try out how glass works in sketchfab/unreal 4 model Day 3 was something a friend of mine wanted to work on model so i…
December Knight - Part I - Gargoyle The first image of my December Knight Series. The model is based on concept made during my high school years.I wanted to give it a fresh 2020 look, and took it all the way from concept to fully rigged character. In this first image I tried to recreate the original piece as faithfully as…
Epic Games released the latest version of UDK for December 2011 a few weeks ago. The December 2011 beta includes a new texture paint system which allows you to paint textures on static meshes interactively in the level viewport, a landscape LOD system and a few improvements to it's existing features. For the full list of…
Hello everyone and welcome to the 99th edition of the Bi-Monthly Environment Art Challenge for the months of November and December! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to…
Gave a talk on "Working towards a Job in the Game Industry" for 3December at Rochester Institute of Technology on December 3rd. Around 150 students and faculty came to hear my presentation. I think I mentioned PolyCount a few dozen times :D
Its that time of year where you get your learn on from the bast VFX artist in the industry. Come learn some of the latest techniques for film and games at the Gnomon Master Class Event in December. http://vimeo.com/29985177
This is directed toward anyone selling artist assets in places like Gumroad/Cubebrush/ArtStation like myself. Has anyone noticed a trend of sales dropping significantly in December or around Christmas? My sales weren’t large enough to be worth closely examining in the past, but I’ve been watching them closely this year.…