Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
Hi guys,I dont know if this is the place, It seems like the only 2d place in this forum. I wanted to model a 3d environment but i need some help visualising it.So if you want to see your vision blocked out, lets work together. This is a fun project that I want to commit and and finish, to start a portfolio and it can be a…
Yeah, nice progress :+1: I think the leaves clipping through the fence look a bit odd. You could create some leaves modules that fit the fence, so it looks like they press through the gaps etc. Speaking of fence, that of remains a sore spot for me :lol: Lighting wise the areas in shadow look a bit dark. I don't know what…
ok so here is what you do. you don't need UV map or anything, simply polypaint your sculpt, append the low poly as a subtool and project the polypaint onto it. you just have to subdivide the low poly so it has enough polygons for the paint. to do this and maintain its shape, you just deselect "smooth" when subdividing, so…