We are currently looking for a 3D artist to help us create stylised low poly buildings for our open world mobile title. Work will consist of modeling a high poly building which then must be baked onto a low poly version. Texturing diffuse maps, with AO baked into the diffuse and shadows/highlights either baked or painted…
Hello Everyone, well i am the owner of a big website http://www.luxusyacht-kaufen.de over yachtbrokerage. We help visitors and customers to find their dreamyacht on different ways. For example new and used ones. In a short period we will have 500 used yachts in there, but concepts we don´t have. This we want change, so we…
I [we] are at the final stages of hardware assembly and my older brother is helping me [or doing it all since I'm a total noob at building a new computer] put all my parts together in my new tower. I whip out my Win 7 x64 dvd and he launches into a heated argument why XP is still good and x64 XP is plenty good for me and…
As of now I am still trying to get my foot through the door of the gaming industry with modeling. I have hit a few roadblocks due to the fact that I do not know how much detail I should be adding into a world reel. I was wondering if I could throw out a few questions about in game models and get some answers back. 1. When…
Finished unwrapping with 3D Coat. Again, I gotta say that program has some pretty awesome unwrap tools! Ended up rearranging my UV's and starting over on my textures. I could probably use one more round of tweaking, especially on the boot. I ended up wrapping the hexagon texture over another UV channel then baking it so I…
A master material set would probably help but for me it's all in the planning. If you want something cohesive, stop going off and doing whatever you feel like doing at the time. Put together reference documents (like a design doc. Feelings and colors and references to existing art and games for you to draw on), and a…
I'm in a weird grey area where I don't like buying annual upgrades, nor do I like paying for recurring subscriptions. Generally when I find a version of software that isn't completely broken (Autodesk) or that has all the features I need (Photoshop/Zbrush), I will stop paying for upgrades and opt out of subscriptions.…
So I finally got around to organizing my brushes today. It took me about 10 hours but I have everything sorted now and I thought I would share it. There are approximately 170 brushes total. A lot of the Photoshop Brushes I use are from this thread, Adonihs, MightyPeas, and Racers brushes to name a few. I even have a few…
Even with UBISOFTS DRM. I bought all my assasin creed I ever wanted yesterday ( now only steam DRM? ) for only $4.99. Almost every awesome game made for pc has been on a steam sale fer under $5.00 Stealing with that kind generous pricing is really slimey. You become subhuman when you let your self interest blind you to…
@Chrisradsby I know :D I just look at Skyrim and I saw ~500 tris, so hell, I will do the same. And I see then how straight and bad it looks in Unity. I know. Also thansk for the reference pic. @Shuaws make a thread, even send me link to it, so we can check what you doing wrong :D I don't follow any mountain tutorials, I…