Hey! Is has been a while! i hope you all are doing well. well, i did not die, and neither did my passion. i went and enrolled myself in animschool for a term aaaand did some fun stuff, met some awesome people and had a great time. so i kind of have been busy to keep posting here. Thank you all again, for all the help you…
Hello! Ive been working on props for the final render, as well as practicing groom in houdini Here is Shadowhearts hacked off head and the knife that did it
You can if you want to. Just force yourself to make 128 x 128 4 bit textures in an old version of Photoshop. Buy an old PS2 dev kit from somewhere. Use just a mouse or maybe a tiny old tablet to paint. I'm sure you can research all sorts of interesting tortures to recreate the good old days. We not only have amazing tools…
Hey all! Just want to show a progress on our game project that currently on kickstarter. I would like to hear feedback from you Here's the teaser: https://youtu.be/I1Drg1tliI0 for more info visit our website: funomaly.com We used Unity engine. And screenshots:
This is an old environment I did 4 years ago. I revamped it, and lit this in Unity just to show on my portfolio. It's really lowpoly because it was supposed to be an XNA project. I hope you like it:
3D Character Animator (Senior/Lead) As a 3D Character Animator at Vertexbee, you will spearhead the creation of high-fidelity, realistic character performances for an Unreal Engine 5 project. You’ll be part of a newly formed agile team of industry veterans that will push the boundaries of Unreal Engine to achieve artistic…