Im testing some ideas for my next render. Im trying to nail the composition down so most of the asset is temp, except for the main point which is the tavern, im working on finalizing that. Id love to hear your thoughts on the two compositions! 1/ 2/
We are looking for 3D artists and coders for our game Rotting circuits. It's a open world sandbox survival game set in 2050, think terminator meets the walking dead. As a 3D artist you'll be working on the following in no particular order environment fabrication, prop fabrication and character creation. As a coder you will…
Hello everyone, I’d like to share my first independent project: a detailed 3D model of the Grand 850 rigid-inflatable boat (RIB). Since I am still a beginner in 3D modeling, this was a massive learning experience for me. My primary objective for this project was to achieve accurate hard-surface geometry representation,…
I have started working on my first environment piece. It will be based on this piece of concept art: This is my blockout so far. I need to work on the roof a lot more as I think its a bit off at the moment. I am having some trouble getting the scale of the furniture correct, I think it looks a little large. I have started…
Hi everyone, started this fan art of Lagertha (season 4) a couple weeks ago, hopefully I can get this done before christmas. I plan to have her game ready Anyways! Any critique, feedback or help in general I'd greatly appreciate along the way. Also, here's some of the reference I've been using..
o hello it's time for another WIP thread This time I'm basing myself off this concept by Seesha Plekhanov: https://www.artstation.com/artwork/dOy9bw Trying to stick to the concept as close as possible while going for a more realistic style. This is currently making the rounds on my Discord servers for feedback, altho I'm…
Just finished my first artwork and I would love to hear what you think about it. It seems to me that my textures not as good as everything else, what do you think? Critics are welcome here! More screenshots you can find here: https://www.artstation.com/artwork/ZG9Bx0
Well, looks like there is a lap belt in the left side of the seat. I just don’t get how this modeling and UVing and baking at this amount of detail was completed in two weeks, seems fishy to me. Maybe possible though? Would love to be proven wrong though!
Just wanted to post an update on what I have been working on. The boat is still in its very early stages in 3ds max. Working on my control edges right now and then will take it into Zbrush for some good high poly sculpting of the wood planks and add some carving detail. Let me know what you think and any suggestions on…