Let 2020 begin! Past 2D WAYWO threads: 2019, 2018, 2017, 2016, 2015. Share one embed of what you're working on, and give us a link to your own Topic to see more! If you post big images, or multiples, we're going to delete them. Why? See WAYWO Usage
Let 2020 begin! Past Animation WAYWO threads: 2018-19, 2017, 2016, 2015. Share one embed of what you're working on, and give us a link to your own Topic to see more! If you post big images, or multiples, we're going to delete them. Why? See WAYWO Usage
i had a quick question about the texturing in Unreal editor 2004. When you texture in 3DS Max with a regular diffuse texture and add a normal map to it, then export to unreal. Does unreal bake the normal map to the diffuse or does it completely ignore the normal map and just exports the diffuse? thanks for your help
hi folks, I'm not sure if this is the correct place to post some of my works for video games since I found there's no game effects post here. So if not please delete or move to right place :p This is my new vfx reel of 2014, includs some game fx I made in 2 projects, and also some personal work when I was learning maya…
The FMX 2014 in Stuttgart is coming up in 2ish months, are any of you guys going? If there's enough people we can get together and grab a couple of beers and have a Polycount meet up. If I remember correctly there wasn't one last year but I seem to remember a thread for an FMX meetup in 2012. I'll definitely go since I'll…
Rough CONCEPT ART (The concept art are old with minimum research were done when drafting it out. Hence, the final design of the assets would most likely be different with justification and evidence.) BRIEF EXTERIOR CONCEPT ART (Anushka Ghosh, 2025) BRIEF INTERIOR CONCEPT ART (Anushka Ghosh, 2025 & Ong Jian Wei, 2025)…
@SV_ TTs was originally written for 3ds Max, so the smooth by islands script basically replicates afaik behavior ironically enough, of Max internal Smoothing Groups assignment operation. https://help.autodesk.com/view/3DSMAX/2024/ENU/?guid=GUID-1244162D-A063-486C-BD9B-168466F6488B…
maya 2014 has a revamped, wonderful interface and doesn't have garbage useless modeling tools anymore max 2014 is no longer bloated and has many common bugs fixed, caddies can be disabled and you can save files all the way back to max 8 april fools
Meshmolder Professional 2021 released! With new tools, with the ability to insert texts, test Mixamo animations and capture character positioning!
Now you can send your model to MIXAMO and then load it in FBX format directly on the Meshmolder, being able to capture your character in any position of the…
Ok seriously this is really starting to annoy me. Ever since we got 2014 at work, the view shortcuts randomly stop working properly. Here's a lovely example: This is what happens when I press 'F' for Front View: It happened to me multiple times with multiple views(Left, Top) on multiple meshes/max files. This is slowly…