Hi guys after a long time without being here I wanna come back to share with all of you my journey, cuz after being inside the home for almost 6 months I start to have much thought that needs to be shared out of this 4 walls place I call it room. So let's get on it: My most recent art piece was made for the Art heroes…
[Graxus the Monk] My first project is attempting to make a "game-ready" character. The character is a male, half-orc monk. He's one of my friend's D&D characters. I think he's pretty neat. This is a pretty big project for my first go, but I'm hoping I mess up a ton of stuff and learn how to fix some things in the process.…
- After two months of intensive work and sharing, Reallusion and Polycount announce that the iClone 2016 3D Character Design Contest has finally come to an end with dozens of incredible character entries that have helped rewrite the 3D character design rules. 3D character design has proven to be one of the most challenging…
amazing ideas! thx all! MoP's screenshot looks like the thing I got in mind. But i think gonna move the viewer options(show normals, show wireframe, etc...) into a "Display" menu on the top. Also gonna add an option to decide which RGBA channel the output will use ( for example, AO in red channel, thickness in blue…
@theycallmedualian In your first post on this thread you called Ashish's work "lame" instead of "tame". If that was a typo let us know, but that might be part of why Teodar 23 thought your first comment was meant as an insult. @AshishVerma, sorry we didn't realize you were looking for critiques earlier but you didn't…
Render, with big polygons - one draw call on a 2048+ texture runs slower than a 512 texture with 100 draw calls ;) Well, in AS3 at least. On GPU platforms like Unity I have no idea. Up to 100 draw calls, the difference in performance is almost non existent. 500+ is where you start to see a very significant drop in…
Having a kid = second childhood. Pros: * No one has to know that the second light sabers you bought while shopping with your only child is really for you. * When its not snowing you can make all kinds of blanket forts, almost as good as snow forts but year round, indoors and out. * Watching a little persons face light up…
Hey Justin I can relate to what your saying pretty well,maybe your just on an off day? I know I quite regularly have days and times your going through when I just think to myself,Im crap...or my works crap...or Im never gonna make it into the industry etc.Espically at the moment as im going through a rough patch with famly…
"Known issues: I know my character isn't great, say, her arms are too thin. Whether I can fix it is down to my ability." No. It lies down to you measuring the diameter of a good reference model, and thickening yours appropriately. You can do that. Forget the myth of the artist feeling/improvising things. Observation lies…
It shouldn't surprise anyone that this topic brought me back to register on the temp boards and that I voted for the President. Scott expresses a good share of my reasoning, but I'll drill down on the things that are important to me. 1) He comes off as an honest, moral man ... someone who made mistakes in his youth, owned…