As a freelancer, you should be charging for your work. If they can't pay you, you should move on. How are you going to support yourself if you always work for free? I know there are a LOT of CG artists out there who put out amazing work so it's easy for a person to think that his own work is not "worth" anything because…
The biggest problem you'll face is not being Indian, but being good. For a company to consider sponsoring your visa, you need to be really, really, really good. No companies go through this process for entry level artists. When I say good, think Glauco Longhi: https://www.artstation.com/glaucolonghi Alex…
i render all day long cause im lighting TD and we here have chosen vray 7 years ago. we have a little farm and need a lot of masking stuff. so vray was the best move. i have done smoe reavaluation in the last month. i tested arnold, mr, renderman and redshift. arnold: great render engine fast for lookdev. optimized for…
i don't really regret having attended school. for me, it was about alot more than just learning the required skills for the desired job. it helped me figure out which kind of job i actually wanted in the first place. i had the opportunity to try out whatever i wanted with the tech at school. i got to work with motion…
Hello, I am Hector, I am available and looking for remote work or available for relocation. I am a concept artist specialized in sci fi design I also make other types of designs with more than 4 years of experience as a freelancer. I have also worked full time in an indie video game company. Skills • creation of…
I actually feel like your direction is far more interesting, kinda like what I wanted to go into before I went into 3D art (but more in freelance with some studio experience as a contractor) While game art and working in a game studio can be fullfilling, you're usually nameless to the outside world and you very very…
Hi! My name is Bulat and I'm a 2D artist. I have experience working on freelance and in the studio remotely. I work on props design, icons, UI interfaces and backgrounds for games. Usually I work in casual and stylized style, but I can easily adapt to the style of your project If you are interested in working with me send…
Bumping this thread back up again because I've made some more portfolio changes, this time not featuring any of the previous models posted here but focused more on environment work now that I actually have more environment work to show :P I still have some things pending upload (freelance work mainly) but I've posted all…
"Mincolino" is a game Cinematic about a wooden mink brought to life by alchemy and magic - Core Team - Charmaine Lim - Animation Lead Diego Mota - Director, Concept Art, Human Liam Walters - Environment Art Lead Lua Havro - Creature Art Lead Mishel Soghoyan - Producer, Real-time VFX Lead Aksynia Gatsenko - Animation…