At the moment, this is how the otter stands, I know it's not good so dw on that front! I'm thinking of starting again and placing him into a T-pose because of the flippers. Reason for using Zbrush is to get the most accurate base possible for his head whilst also trying to factor in the amount of fur they have that'll be…
WIP Hi world, this is my Yakuza artwork, which I developed during my participation in the ArtStation challenge "Neo Tokyo: Exponential Reality" in the Film/VFX Character Art category (rendered). This experience was incredibly exciting and allowed me to navigate the entire 3D pipeline, from likeness sculpting, modeling, and…
Just released the first gameplay footage of my indie project Andromeda Wild and thought that I'd like to share it here. Special thanks to BA Sparks for the Jumpship model, Allan MacDonald for the Solovant model (big creature) and to Danny Clark for animating the Solovant and Asher (the dog).…
Some character and creature concepts for a game project called "Eslewhere". It is in the planning phase, and will probably remain so for a while, because there's only two of us. The game will take place in an alternate dimension in early England. Main character: Nathan Sabes His father: Richard Sabes Some enemies: Banshee…
I had to pick a mythical creature to model for a class. So I decided to pick Cronus (Kronus, Cronos, Saturn). I started earlier today, modeled a base mesh, then started Zbrushing. This is the first pass, just to really fix problems that might have been in my base mesh. Progress Day 1:
Hey guys I created the cg creatures for the tv show grimm, and I have some spare time so I thought I would share some knowledge with you. I started a patreon if anyone would like a mentorship. Hopfully this is ok to post here since it's educational. heres the link
Hi! I tried to work on this stuff during my free time at work. I've chosen Ryota Murayama (ovopack) character due to its interesting character features. Sorry I dunnow what creature is this xD Tools Used:Zbrush, Blender, 3D Coat and Photoshop model
Hey everyone! I'm currently working on my art test for ArenaNet's creature internship! I think I'm just about ready to start working on the low rez, but I wanted to post it here, first, to see if anyone has any C&C for me at this stage. Let me know what you think!
New creature model I have finished recently. While designing this guy, I referenced concepts from komodo dragons, gorillas, and rhinoceros. I am about to start rigging this character up for animation for students I teach. I will update with some animated clips once that is done. Hope you enjoy! model
these cows are insane, suposably they are naturally this way, great ref for really muscular creatures. http://www.yannarthusbertrand.com/yann2/affichage_bestiauxAutre.php?reference=BB-038&pais=Bovins another one http://fig.cox.miami.edu/~cmallery/150/neuro/belgian.blue.jpg and some hot ass…