I use a wacom comic. Its A5, so quite small You can set it up to app detect so I have 3d programs use the middle of the tablet. With dual moitors it naturally goes to one side. I dont experience any difference with hard modelling or sculpting and the only difficulty I have had with selection was max 2017 and the early…
Or maybe they just started to change their strategy ? I mean,lots of things can happen in six years,especially in the CG industry. I never though i would say this but for the first time in my life i think Autodesk is starting to change a lot of stuff in a positivie way.Did you see that Extension 2 of Maya ?! It's like the…
Just tried it in 2010 at work, it works much better. It creates the lo-poly without any fuss. However, I do get an error when trying to bake the AO texture. I even tried setting the renderer to Mental Ray first. The normal texture renders fine... Can anyone think of something to try to make this work? Or is this script…
Hi Everyone, I haven't used any of the recent versions of 3dsmax- Is there currently a way to view normal maps synced to the scanline renderer in max 2013 or 2014? I have a handplane user wanting to see his normal maps correctly in the max viewport and I'm not sure if the 3point shader will work or if the qualified normals…
Hi. It's been a while since I posted something and I figured it's about time to show what I'm working on. I've been really inspired by some of the amazing hand painted work I've seen posted around here and wanted to try out for myself especially considering that all I've done recently revolved around realistic rusty…
New character the great Alucard from the Castlevaina series Here's a quick update shot. 1 question, I would love some help of what to do about double faces, I did try the double option in display in Zbrush. The clothing was modelled in Maya 2017 and I'm having problems getting double faces in Zbrush 2018, would appreciate…
Real-Time Artist - AVR London AVR London has been creating iconic images for a wide variety of architects and developers since 2006. We are a highly creative team that work on prestigious projects. Located in a fantastic central London location, the studio is a great place to work and learn. The studio is keen to expand…
After a two year hiatus I am back and worse than ever! SO lets get to it; Throw some harsh critique and maybe some advice and hope that I can utilize it properly to improve! Thank you in advance for any advice or critique! If your curious of previous work: Where I…
Hello there! The Nyx Project, a squad based tabletop skirmish game project is currently seeking 3D artists to help generate high quality units for the games release. Artists will be required to model units based on character descriptions supplied by our design team which will then be 3d printed for tabletop use. It is our…
OK so I had this issue for months. Sad no one answered since 2015 lol It's 2019 and I hope it will help. I basically just had to export the broken mesh from 3dsmax to Zbrush and unwrap it ( I don't know if it's mandatory to unwrap it there ) THEN export your mesh ( that is now fixed ) from Zbrush to 3dsmax and tada ! I…