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Correct normal map preview in newer versions of max?

AlecMoody
ngon master
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AlecMoody ngon master
Hi Everyone,
I haven't used any of the recent versions of 3dsmax- Is there currently a way to view normal maps synced to the scanline renderer in max 2013 or 2014? I have a handplane user wanting to see his normal maps correctly in the max viewport and I'm not sure if the 3point shader will work or if the qualified normals hotfix ever got turned on by default (or still exists).
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