My name is Peter Ryan and I am an Environment and Game Designer located in Vancouver, BC, Canada. I am incredibly passionate about level design and have been working on a multitude of projects since 1999. I have been Project Lead on two of my own games as well as a Level Designer for several other mods. I have recently…
wooaahh ok, I commented all the "unecessary stuff" meaning I only had the setvertexweight line and as I predicted it didnt work correctly however the replacevertexweight worked fine. I'm damn sure I tested this command tho yesterday without any probing results. strange, I guess I was either too tired or I fucked up…
Hi! My name is Brian "Panda" Choi, and I specialize as a Character Artist. Based in Los Angeles, California. ==Currently available for Freelance! == (as of 7/18/2014) If I can help your game become awesome, I'd love to talk with you! Skills: - 3D Character Art - Character & Prop Concept Art - Animation Clean Up - Art…
Hello, I'm Leif. I've been a professional 3D Artist for 3 years, 2 year and 4 months at Gameloft Montreal and 6 months freelance. I am available for full-time or freelance work remote or on-site in the San Francisco Bay Area. I can work in Maya or Max, have access to all of Adobe Creative Cloud, additionally I have…
I've seen your work floating around and gotta say I love it man. And definitely, your texture work gives me eyegasms. My only nit-pick is the presentation itself...I'm like you, website building isnt really more forte but it would definitely help sell your stuff. A strong site+your work= da' bomb.
2 youtube vids [ame=" https://www.youtube.com/watch?v=z59MvqUWfDw"]How it is to work as a professional Artist - YouTube[/ame] [ame="https://www.youtube.com/watch?v=owYaZ_cxNzI"]3 Realities of Working at a Video Games studio - YouTube[/ame]
hello fellow polycounters, ok I wasn't sure if this had to go here or in general discussion, it just seemed to me this forum is more fit as the general one is too generic I'd like to start working with freelance 3D work, I guess it would be good before I can start thinking on a full-time job not to mention I can't relocate…
Yeah if you are working for reputable folks its rare that things go pear shaped. You should have a contract in place just in case though. One attached to the quote you send with a note that accepting the quote accepts the contract is usually enough for most jobs. Working online for unknown clients is a different matter.…
Hello, my name is Philip Holmes. I specialize in Character & Concept Art and I have 4+ years experience in using Adobe Photoshop. Art Work Portfolio: http://holmespj.portfoliobox.net/ Contact Info Email: phil.jrd.holmes@gmail.com Delaware, USA (EST) 25-35 hours a week. Here is a sample of my work: Thank you for your time!
Hi there, Been lurking around here for a lot of time and I'm starting to be addicted to the #model_design irc chan Actually I'm Studying Computer Graphics in Nice (France) and I'm planning to turn pro (I really hope ) in the next three years. So please help me with your crits So this a work I'm doing for a new emergent…