Hi everyone, We’re Lucid Realm Studio, an indie 3D game art production team, currently looking for freelance 3D artists experienced in creating realistic high-poly animals for an Action Adventure game with near-AAA visual quality. We have attached reference images to showcase the target quality level. Animals in Scope *…
This is a study from a Stephen Oakley concept...I could sculpt stuff like this all day,..his design always has a great arrangement of shapes, was fun to do...
Hi everyone, First post here. I just studied Tyson Murphy's tutorial on 3dmotive. Comments and critics are welcome ^_^ https://www.3dmotive.com/f101801
This is a lighting study of Tado Ando's buildings that I'm currently working on. Whilst I'm basing it on images of his work I'm trying to put my personal imprint on the final piece.
Here is a work in progress. I am trying to do an anatomy study and decided to create an Aztec Warrior later to show it off. Critiques and Comments welcome. ConceptArt:
Hi Polycount! :) It’s been a while. So a while back I posted about being laid off from my last job as a Lead 3D Artist. I am sure I speak for many people here when I say that I really really dislike the job search. I interviewed at many of my “Dream” jobs/studios. But unfortunately I never had a chance to get past the…
Looking for impruvement everyday, First Post, Male Anatomy Study, Still finding effective and efficient ways to sculpt this ... CNC are welcome Timelapse video https://www.youtube.com/watch?v=Wy0zPiRQZiM