I don't think you're using your polygons effectively. That looks like something I could achieve with a few hundred, not three thousand. It's a natural mistake, but don't spend too many polygons rounding/smoothing the forms. Instead, why not pull out more of the shapes of the fish? To me, what makes the angler so…
This, a hundred times. Don't let negativity taint your pursue for your dream. It's a complicated thing to give this kind of advice without seeing the whole picture, but there's always more fish in the sea. Some really nice and supportive ones too. I've been lucky to get one that supports me even when it meant relocating…
Awesome and quite original. Love light and the colors... The only thing I can criticize is the animation of the fish. It doesn't seem natural to me... Maybe because its too constant and too linear... also because it should change as the fish is turning left or right moving its fins... also it would need to flex its fins as…
They do some great stuff in Pandaria for Cooking and Fishing making leveling those secondary professions fun. Cooking can all be done at 90 from 1-600 at the Farm. Lots of tradeskill items are +5 points or +3 points instead of the normal +1. Fishing can be done anywhere in the world as well, zones no longer have fishing…
Really impressive and inspiring sculpey work as ever laurel, I wish I had the patience to delve into the realm of real sculpting. Keep at it, I want more images to save in my droolage folder :P
Hello! My latest assignment is to create a playable level in UDK. Over the past 3ish weeks I've been doodling ideas and research and now I've started to put things into UDK to try and make the level function properly before adding any textures. Here's a very blocky version of what I have so far. The level is set on a very…
Hey everyone, New Project I'm starting today, I've been on and off doing some contract work and doing small props/speedsculpts in between, so I think It's about time I jump into another Environment. With all the excitement about Fallout 4 I've had this idea brewing in my head for a while. What I'm aiming for, is an NCR…
Whether you are working professionally right now or have in the past, knowing what you do now about the most current methods and workflows, what would your advice to somebody just getting started out be? Specifically, what are techniques and programs you would focus on if you were just getting started? For character…
Okie, Here we go . :D just finished the linart for my concept art. 2 days of work so far. I gotta work a little bit on the color tone before moving on modeling her and the duo fishes. Pisciasa is one of my many OC in my own concept series where mutant human with superpower co-exist with bio mech monster. I designed her…