Hi there Everyone. I am new here to Polycount and Thought Id make my First post on a Piece of work I just Finished and a small bit about me. So I am a Developer (Sadly been Retrenched after 3 years) and I'm trying to get into get into the Industry as a character artist in the games industry. I still have a lot to Learn but…
FINAL UPDATE : More on ArtStation. _____________________________________________________________________________________________________________________ Hey guys! I've started a new project lately based on a concept from Nick Acuna , it's a shield maiden's shield. I changed the design a bit to fit a more simplistic…
Hey Gang, Been a while since I posted. Been swamped with work and freelance projects. Wanted to do a cool hand painted project so I went through my folders and found some concept I had saved away for a later date. Original art is by Baldi Konjin, props to them for sure. So here's my first rough WIP. Blockin out the general…
Hey. I'm working on this sketch. I'd love an additional pairs of eyes which could point out what's not working. The first render is from Marmoset Toolbag 3 with some retouching in Procreate: I've decided to move rendering to Blender. Here is a Cycles test: I certainly need to make gold more pronounced... The horns need…
Hi guys, just new here, I don't know how to attach images w/ preview, not just as an attachment. Anyway, here is my work in progress, i am not that pro so I welcome all your constructive criticisms & suggestions :)
Hello ! So I wanted to add something to my portfolio and I found this concept from a talentend concept artist. Currently I'm playing around with basic shapes and blockout. At the moment, the part that is bugging me is the legs. I don't find it really convincing/anatomically correct. So if anyone have some suggestions or…
I made this in 2 days and a half. Made sort of an animation jam weekend. Modelled in Zbrush, retopo and UV's in Maya, For Pattern on the helm I used VDM brushes that I make as a practice every day here and now. Maps baked in various software mostly Substance Painter and Xnormals. Redshift as the main render.…
So I saw an image on pintrest and was inspired. This forum thread will document my progress. Critques and constructive criticism are much appreciated at every step! Unless of course it's something that's too late lol Starting from my basemesh I created the head: Finished the rest of the body: The legs are pretty long and…
If you have some good 3D models of monsters already created please send me a screen shot or a link if you are already selling it on one of the major 3D model websites. I'm looking for low poly game ready models. Custom work would also be possible and I would not need exclusive rights so you could resell the model.
If you have some good 3D models of monsters already created please send me a screen shot or a link if you are already selling it on one of the major 3D model websites. I'm looking for low poly game ready models. Custom work would also be possible and I would not need exclusive rights so you could resell the model. I am at…