Could really use some help. Ok, i hear that many people are having *no* issues with Quixel so something pretty critical must be wrong with my setup due the the number of massive problems im having. Hopefully its something very simple. I'd really like to know is Photoshop CC is more vulnerable to problems than other…
[ QUOTE ] Oh and with regards to managing large complicated scenes, as far as I can tell, Max is just as capable as Maya? Is there anything in particular you're referring to here? [/ QUOTE ] The rock solid referencing system for one, especially in regards to characters. On the project I'm currently working on I've made…
This looks neat! Although I'm not too sure lasers jive with steampunk aesthetic. I feel like it would have been really cool to reimagine the saber part itself in the world of steampunk. Possibly having that part be a strong jet of colored steam shooting from the hilt or a high powered water jet stream! But regardless,…
Hello everyone! I'm working on a game project with a few friends and I'm doing a lot of the weapon modeling. It's a semi futuristic setting, so the weapons will be somewhat futuristic, though not lasers or things like that. Right now I'm working on the high-poly for the assault rifle. This is what I have so far: I'm using…
Hey Polycounters, I want to pimp Portfolio with some new pieces. So i started wit a Scar-H. I think its a good rifle to gain some experiences in Submodelling and Texturing. But before i will start with detailing and adding stuff like Scope, Laser etc. i want to get some feedback. So here is the Highpoly, i hope you like it…
Hey, I've had this issue before in the past but I'm not able to get past it this time. I'm getting glitched textures when I paste layers into other texture sets. Sometimes this can be solved by closing and reopening the file but that doesn't always work. Hiding and showing the layer again doesn't work either. I think it…
Hi all! My name is Yasmin and I'm an aspiring character designing and modeller (although the modeller part is a relatively new ambition since I decided I really wanted to get into the game industry heh). I'm a massive fan of platforming games and so my work is heavily influenced by them. Also there will be a few fanarts…
I posted a question about this yesterday on the main site. So far no dice. Is there a way to mask effects and smart masks so they only apply to certain areas? When I drag a smart mask to my layers panel it overrides whatever masks I have in place and applies whatever effect it creates onto everything below the layer. I…
I baked out my normal, AO, and height maps from hi to low poly in Marmoset. Now I've' imported all my meshes into a single Substance Painter file using an FBX and I could apply each of the the individual AO maps to the AO map layer or I could just add them as an additional layer for the diffuse texture layer. Any reason to…