I was actually able to get around this by just waiting a few seconds. Can't believe I didn't try this earlier. if auto_bake: print(auto_bake) import time time.sleep(1) mset.bakeAll()
Hi, I'm looking for a way to utilize multiple uvs sets in max, one set for a tiling color map texture (think a 512x512 carpet tiled), and one set to utilize an ambient occlusion map and blending between these two using a real time material. I can do this in soft imagine using open gl and two open gl texture nodes but I'm…
Hi everyone 👋 I’m sharing this environment piece I’ve been working on and would love to get some feedback from this awesome community. 🔗 ArtStation Link: https://www.artstation.com/artwork/98dZER 🎨 About the Piece This is a stylized coastal outpost environment created for real-time in Unity. The goal was to capture a…
http://www.djx.com.au/blog/customizing-maya/ I believe these settings would go into Maya.env. Via the script editor, 'Echo all commands' can be turned on to get the names/arguments for the commands you want when you click on them. (since most non-scene based info doesn't normally show up there)