Hey y'all. As the title suggests, I am new here. I suppose I'll start off by saying that I am a recent college graduate looking for environment artist jobs in the industry. I'll post a couple of my works below. These works and more can also be found on my portfolio here: https://blakebiehle.weebly.com/3d-environments.html…
Orange Graphics team is currently looking for projects related to - creation of 2d and 3d art for any type of games (casual, Flash, real-time: RTS, FPS, other) - full development of casual games You can see some samples of our old works that are not under NDA at our gallery and read more about our services here Email us to…
Ambient occlusion is visible in the buffer visualisation view, it is activated under 'Lighting Components', it is activated in the post processing volume and I have also tried activating it in the world settings under the lightmass tab. Nothing seems to work. I also tried setting my engine scalability to cinematic across…
Hey Polycounters, and people generally more skilled than I.... Ive been poking around Polycount for a while now while teaching myself the basics of game techniques, and I have learned volumes from all the knowledge on here. My goal is to (asap) transition into the game industry. Currently Im working in Animation, and its,…
Hello, My name is Mike, and I am a freelance 3D artist specialising in hard surface props based in Brighton, UK. I will be available for work after July 31st, either within commuting distance from Brighton or for remote work. Portfolio site: www.stormthegates.co.uk Twitter: @STG3D Mike South 3D Artist…
Cool stuff! Love the texture work. As far as the modeling goes, I think the AK feels stubby, but that's about it. I think your presentation could use some work though. You have a bunch of different styles and fonts that you're using to show off your model, and it looks really inconsistant. I'd say come up with a solid…
Awesome work man. I think if I had any critique, I would work on your color tones. Some of them are a bit monochrome. I think adding that hard scar-like groove to every persons cheek isn't really realistic. It's cool if it's a stylistic thing that you were trying to keep consistant across the board, but most people don't…
Hello folks, Recently I was hired as independent contractor as assistant modeler, and I was not sure how to rate for my service as I have no previous experience. A guy charges as art director in the project is my old classmate, and basically I just trusted his judgment. Also there was no written contract but just verbally…
Hia! So I'm trying to use ZBrush for a project this week, and it seems that only my move tool works. None of the others function! I scrub over my subdivided mesh with the brushes and it doesn't modify my mesh at all, however move works just fine. Any ideas? Oh also - whilst we're all here :D ... I'm also having an issue in…