Hello, Im an experienced Character Artist, who can handle realistic and stylized jobs. Im up to date with modern texturing standards (PBR) as well. I've done longterm work as well as work that needs to be done on a tight deadline. Unity and UE4 expereince as well. Please check out my portolio - http://www.the3dcharles.com/…
Hi, My name is Aaron Clifford and I'm a Level Designer/Environment artist and game artist in general. I tackle game art from many different angles including Level Design, Environment art, 3D Prop/Vehicle/Weapon modeling and texturing and 2D art including model and world textures. Full working knowledge of next-gen…
Hi everyone though I share that I'm currently on the look out I'm open and on the hunt for some work!looking for any Freelance, contract, remote and or part time roles.Hard Surface - Modelling/ Film or Game, 3d Modelling Low-High,and or Concept Design.Please don't hesitate to get in touch and or shoot me a dm on…
I'm looking for Animator to work on Rougelike Card Game called Godfather War. It's a classic cops robbers mafia verses style. Here is a video of what the beginning demo is looking like This would be for a portfolio shared collaboration project. I have the characters 3 Mafia and 2 cops fully rigged and in unreal already as…
Yo everyone this is my first post and this is a project I've been working on in school for a senior character design class.The character I'm trying to create is a bust of a semi organic Cyborg using a pre-Dominance War SDK mesh. I want the over all silhouette to read muscular and organic but I want a mechanical feel to him…
Hi everyone, My name is Phil and I am a 3D artist out of Chicago looking for freelance remote or in house work. My strong suit is characters and creatures but I'm always open and able to do other work. I always love a challenge and growing my skills. Let me know what I can do for you. My Artstation-…
We are currently working on a dinosaur mobile game and require some habitats to be modelled and textured. We have 3 x habitats, each which have 2 additional upgrade levels. 3D models and textures required. Animation is not required, however we do need doors to be made separate within the FBX, with their pivot points in the…
So this just happened: Maya got a fatal error and crashed and after I restarted the program I got this wierd problem. Whenever I select components and try to transform them the transformation applies to the whole object and not just the selected components, just as if I was working in object mode. If I select two vertices…
ROLE OVERVIEWWe are seeking a Concept Artist to design and refine the visual identity of our main playable character, Jack Drummond, for the narrative-driven title Tragedy Bridge™.As this is a pre-seed/self-funded project, we are specifically looking for a Junior or Student artist who wants to take ownership of a "Hero"…
So I've seen some amazing hard surface work done entirely in ZBrush, which got me very interested in this workflow. But any time I've tried to search for video examples of hard surface work done in ZBrush, I can only seem to find a relatively small number of rather low quality examples. I'm wondering if anyone has some…