Look at the back of the box, can you do that with the same resources your probably at least ''staff level'' for that company at the time they were creating that game. :) Look at peoples work here on polycount and go check portfolios and then see if there is information for what position they have, what kind of work…
Ha ha, pretty cool man (colbert report... nice). the first couple characters you have there that are textured look pretty solid man, I think your portfolio will be much stronger if you have more completed work like that. But everything else (from the character side) seems like it is lacking some final polish, nothing…
Company- Trash Panda Game's Project Name- Project:1942 Genre- MMO/FPS Style- Low Poly Engine- Unity We are looking for the following: - 1x Level Designer Experience in Unity Placement Environments Landscape Pluses Lighting Interior Design Modular Buildings What we expect: - Age 18 or older. - A portfolio showcasing…
Thank you for your answer! By "tame" do you mean they are too still, they could be presented in more dynamic poses? And by "silhouettes" you mean drawings in first or second sheet? I'm not sure where could I implement your advice. Are these black thumbnails good and I should work on making 6 chosen ones more interesting?…
Whenever portfolio's showcase very small, simple items on their own, it seems kind of weak IMO. If they are small and simple maybe put them together in one image. For the window, I didn't know there were more objects included until clicking on it. You might want to show all of the items in the thumbnail. It will make the…
Hi everyone, I need some advise. So I currently have one diorama rendered in unreal and one game ready asset on my artstation and a few other offline renders. I want to make an another diorama but this time I want to showcase vegetation, rocks which I have pretty low knowledge of and good composition. My previous diorama…
Orcari Games is looking for a talented Character Artist to assist in the creation of exceptional characters/creatures targeted at the next generation of consoles. Candidates should be ambitious, passionate and self-motivated. The role is remote so a high level of communication and self-management skills are key.…
Hi there! My name is Nareice. Little bit about myself: Worked in the gaming industry for the past two years as a Games tester and an Assistant Producer. Currently working as a software tester as I am working on this project. Okay, so Pandora is my little project I am working full force on. It's a Hack and slash, with…
Hey guys! I'm starting my new environment project based on an Alleyway Crime scene, showcased through UE4 and using a bunch of reference images and some concept art below to drive the direction. There's a few things I'm really trying to focus on throughout this project: 1. Scene composition. 2. Telling the story of the…
Final Gather, Global Illumination and such, there are various way to emulate light bouncing and color blending on a surface. The results are often really beaituful and gives to the whole thing a photorealistic aspect. Though, I haven't seen many games taking advantages of that. I know that it's a process that asks…