Hi folks. I'm having a little difficulty with Blender 3.6 geometry nodes. I created a simple fluff material and applied it to the mesh. And I just need to remove it from the beak, eyes and paws using Weight Paint tool. But something went wrong :/ Material was applied incorrectly and instead of fluff it displays multiple…
OK, I understand I'm coming across as defensive rather than having an open and listening ear; but it's just the way you say the critiques that make the difference. I'm a sensitive person to begin with, but all of you are telling me to get rid of my portfolio entirely and rather harshly. "Half of your stuff on Artstation…
It's helpful to know if you're pursuing in cinematic or games, so I can tailor my critique. First impressions: -- The first shot is not bad, though it lacks some urgency both in posing and timing. If you're going for games, I'd make this a bit more aggressive, otherwise it's good as a mechanics piece. -- The dino piece has…
Hey nice work man, here's some things you could do if you'd like to help step it up a notch. -I think you made the right choice for your opening piece, the sneak cycle is one of the stronger pieces on your reel IMO -the run cycle is very weak, it looks like it's not sure if it wants to be a walk or a run. I'd look for some…