Hey guys! First post on polycount! I Wanted to share this piece, I hope you like it! Introduction I love games like Dead Island or Requisition VR. For this portfolio piece I wanted to get inspired by the crafty, impossible yet believable weapon designs of these games. What better than C4 attached to something like a…
You should alter any hotkey that requires you to lift your left hand off the keyboard / mouse. Things like "Alt+P" are horrible for efficiency. Do your absolute best to remap everything to be almost exclusive to the left side of your keyboard.
* already there. go to the cluster settings. the first group inside the cluster settings tab let you transfom selected clusters in any way you want.* move* setup the move speed in texels and press the buttons left of the move section ( up, down, left, right ) * rotate* setup the angle in degrees and use the button left of…
Nicely put Dan. But I think she probably doesn't have it in her to finish the 9,900hrs she has left to go. I haven't watched it yet, but are they saying that the federal government won't crack down because of a bubble or because its political suicide to be a politician seen as redirecting huge quantities of educational…
http://www.polygon.com/2016/4/18/11456634/ps4-neo-upgrade-hardware-specs-playstation-4-report I think people need to stop thinking about these as "new" consoles, mainly because as far as I can tell no one is being "left behind". It looks like games will come with a high/low mode, sort of like PC games. If you feel like…
I tried recalculating the Normals in Blender but it still won't change. I took the Right wheel duplicated it and flipped it in order to get the left wheel which is "messed up". In Blender I don't have this issue, but in Marmoset I do.
Great! Thank you. 1) Is it more commonplace to move/animate the character root in Maya, or keep it at origin, and have the game engine control the root? Specifically regarding these animations: * Dodge/ evade - left/ right/ forward/ backwards * walking/ running - forward/ backwards * sidestepping - left/ right * jump -…
Very nice thread. Lets see now : - Finished high school, moved out of my parents house. - Started university - accounting - still don't know why I made that choice, but it was great 4 years of my life. - Traveled a lot - Back to Bulgaria - Went and lived in the states, Massachusetts for 5 1/2 years. - Met and lived with a…
Bartek , in some models the uvmap mesh with the skin , i have 3 examples, 1st in hetzer the flame gun bore lent skin in the left side of the skin , 2nd in L/60 gun of panzer IV the gun barel lent part of the rear skin of the uper skirts and 3rd in pather , the gun bore lent skin from the rear escape hatch. In first look…
With a small and dedicated team, we are currently working on a first-person tactical co-op game using Unreal Engine 5. The game features a realistic, military-focused setting with a strong emphasis on simulation and tactical gameplay. We are searching for an ambitious generalist with a high focus on art and tech-art…