A new update.. took a while as i was busy at work.. Added a lean when turning to the player ship, integrated the new ship to work with the AI script, implemented the turret functionality and added a first pass on lootable containers... here a quick video of the progress... there still are lots of bugs and stuff but there…
It's the extra drawcall/texture. Although two drawcalls rather than one isn't too bad as you'll usually have hundreds of drawcalls per scene. The problem comes when you repeat the same object over and over again (in this case if you were making a whole container yard). This can cause a two drawcall container to turn 200…
I'm back with another reference pack: Morocco! Download it here I'm offering a discount to the polycount community of 30%, just type in "polycount-30" to claim it :) They are mainly from the Atlas mountains, the Ouarzazate area, Mhamid desert, Anti-Atlas and Taghazout. It contains mainly outdoors images of the mountain…
I cringe every time I have to look through a reel in the AVI container. I can't scrub through it frame by frame easily, which is something I love with the MOV container. If I want to watch a turntable of a model over and over again, I just scrub back and forth at my own speed. Never works with AVI or WMV. So.. please, for…
Next to the duplicate button on the material pane, is a menu and among other options for materials is import and export. I would like to save the scene and have the material embedded in the file itself in order to distribute. The export option of the material results in a .tbmat file. Not certain what it contains but it…
Noted thank you :) Also, one other question, in regards to welding vertices together, obviously it creates tris in most instances. Nobody seems to have a definitive answer as to whether a model should contain all quads and hardly any tris, or if it's acceptable for a model to contain quite a few tris in order to keep…
Case in point, recently a hopeful applied to Insomniac for the character art position, WITH a folio containing stolen artwork, TO the lead *cough GAV Cough* whose artwork was contained within aforementioned folio. fucken lol. I'm going to steal your artwork, then apply to you with your artwork in my folio. sounds like a…
Hello world =] For last 6 months I had study self maya, so now I would like join to the team and be a small but still a part of this industry. I'm looking for unpaid job like junior 3d game artist. Email: dilan02007@gmail.com this is my showreel (only container ship are high poly), [ame]…
Hello, I have a question regarding the spline tools in max. I have two splines, 1 contains the Xpos information, 2 contains the YZpos information for the points/curves. I need to conform spline 2 so that it moves all verts on X to the closest point/segment on spline 1. Any ideas how I can do this? Manually doing it takes…
@goddessjuno There are many reasons why you would want to retop and project, but there are fundamentally two different cases you should be aware of. Each has a unique purpose and goal. Generally, you will be dealing with both. And a mesh that is optimal for one is not necessarily optimal for the other. Case 1: Sculpting…