WIP "Warrior" is a modeling practice aimed at enhancing my hard surface skills in creating tactical clothing and gear, as well as improving my texturing abilities. I thoroughly enjoyed modeling this realistic 3D character and learned a great deal throughout the process, particularly while using Substance 3D Painter.…
Look into edge decals and distance field material blending. Right now the meshes have pretty sharp edges and sharp (i.e. no) blending between adjacent surfaces. Maybe look into edge damage or at least chamfer some edges here and there. Also, even though poly counts (!) are not an issue anymore its still a good practice to…
I guess congrats are due to the Godot devs on their lottery win. I hope they don't forget to thank the Unity execs for giving them a practical lesson in what happens when hubris overtakes ability.
Hello, first time posting here. I have been practicing sculpting for one year, and I'm attempting to create a half-monkey woman in a stylized approach. I'm not satisfied with the result; do you have any feedback to help me improve this character? I also need to add fur, but I'm pleased with the silhouette and concerned…
Hey guys, sorry for spotting this thread so late...I was curious to see how far Jim has gotten on this "PoS" game and stumbled across this thread in amusement. This is the real Ryan Fissenwert, yes the artist seen in the breakfast television video and the artist who made literally 90% of the art assets that you see in his…
Hey Polycounters, I'm currently sculpting a tree asset to be used in a larger UE4 I plan to create. I'm having trouble figuring out the best workflow to make my low poly retopologized asset from my high poly sculpt. So far I have sculpted the tree trunk in Zbrush and now I'm trying to figure out the most practical way to…
Kabam is growing and were growing quickly. With offices in the Bay Area and internationally, we are growing at an exponential rate and this is just the beginning. Were building games that are changing how social games are played and the success of our games has established us as a definitive leader in the strategic…
Cryptic Studios is looking for a talented Character Artist with the ability to consistently create compelling and aesthetically pleasing characters and creatures in any given style while adhering to polygon and console memory budget constraints. As a character artist, you will be creating high-quality 3D art assets using…
Some employers are asking potential employees for online identities at social sites or forums before hiring. The idea supposedly being to rule out any person that they feel will be detrimental. First, I would point out, there is no proof psychologically that there is a direct correlation between how a person acts on and…
I'm in this 3D Character Design class and am completely out of my comfort zone doing characters. I much more the environmental type. Knowing this, I decided to do a robot because they aren't organic and more of what I'm used to doing. The scope of this class is to make a simple 3D character and make it walk. I was out at…