Hi guys,Sorry this is a stupid one ... What is the advantage of UDIM's over UV sets ? For exemple :- i have a props - i need four 4K maps to texture it - what is the advantage / difference of using UDIM's over 4 UV sets ?- UV sets are recognized in every renderer like webGL / unreal , UDIM are nots So if everybody in VFX…
Hi! Cool to see an update. I must say though, the shading on the terminal still looks off, like the normal map is not working with the mesh shading. I would doublecheck against the shading in your texturing app that all looks as intended in engine. If you want a second pair of eyes on it, feel free to share files (for…
Ive been doing some reading up on this, and it seems, seeing as its a new feature, it still has a few kinks to work out. What im afraid of is putting a ton of time into it just to find that it ends up with wonky geometry. Anyone make good use of it yet, or know of any pitfalls i should watch for getting into it? thx dudes.
Man! very cool post! thank you for sharing. I love seeing animation showcases like these. And extra thank you for that post on your site! Reading those is like getting a peak behind the curtain. I'm going to have to read all of yours now. Great work dude!