wow man these are the tools what we've dreaming about it since looong time.You definitely should promote these stuff it's just too awesome.Thanks for one-click auto uvshells hardening feature at last someone created it! So now are we available to bake seamless object space normal maps without any nasty seams caused by ray…
http://www.luxology.com/modo/index.aspx One of modo 5's new features is smoothing groups. Just wondering how it compares to what Max has and whether it will be as useful as people hope.
OK, I'm just demo'ing the thing, but why the hell can't I get the Layer Mask to mask between two color maps? Also can't get the damn tutorial vertex mask to show up, checked and rechecked the video tut and docs, but the mask just shows solid blue or solid black, no gradient. Pops between the two colors when I zoom the…
I've been using Modo Indie for a few days and have run into this issue where the only way I can get a manipulator to work is to move my mouse really fast, or crank the sensitivity WAY up. So once my mouse gets to a certain threshold for speed, the tool will work. If I crank my mouse sensitivity all the way up, it kinda…
Still trying to pickup modo fully and develop a workflow, on modo 10 and don't know if it is a bug exclusive ot it or there is something I am missing but as far as I can tell I should be able to load a backdrop item which I have done, adjust the transparency then in the viewport setttings check overlay, so I can see…
For those who struggled like me to figure out Modo's unit setup, here is something for you. You only have to change the accuracy (fixed increment)and Modo will stamp this as his default unit measuring. Example: I like to work in meters so if you type 100cm Modo will write down 1m (took me a while to get it aaaaah!!) ;)
Guys&Gals, we used MODO (the pro/full package; not the indie one) in the past but at some time the rigging/animation tool is lacking (a few years ago) and turn to other 3D Package to supplement. So will you recommend MODO now 2017 for the main tool to do modeling,bake,rig,animate and all that for indie game dev? This is…
How much of an improvement are people getting over the standard MODO packing? As far as 3D app packing goes I've really found MODO to do a seriously good job compared to the competition. It's also quick to do. Obv Ipackthat is going to do a better job but it's going to take a wile + another step in the workflow. Is the…
Hey guys. I was working on a spiderman character. It is my first approach to actually finishing character model. I created him in Modo/Zbrush. Rigged in Modo. Render are from Marmoset2. I am still not calling it done but I think it is close. I think it reflects my current abilities (I can't say it's a praise but it is a…
Hello, Want to rent a mentor to teach me modelling in modo, i have a basic understanding of how modo and 3D modelling works. I'm not the sefl-teach type. Live in London, free on evenings during the week and all day on weekends. Preferable someone with substance & marmoset toolbag experience as i want to learn those after…