When adding details with Painter via alphas, or just painting them, these details do not add any influence to materials or masks. This process will solve that problem and make alphas great again!Get the tutorial for free! https://www.artstation.com/artwork/w5dG5 Included in this, is Richard Rude's SimpleAOConverter. To see…
I'm not sure if I'm settled on the title of the map but I suppose it doesn't matter that much either. Most map names aren't that great, really. I really do hope people provide some input. I would like to know what people think about the distance between the bombsites and the spawn points. I would like to know if the…
(Please post questions on the thread here - I won't respond to PM regarding this position) Apply online using the following link: http://activision.taleo.net/careersection/00003/jobsearch.ftl?lang=en&portal=8160110982 Great Games Start with Great People! Activision Blizzard, headquartered in Santa Monica, CA, is the…
Outsourcing Artist (m/f) Full-time, on-site Limbic Entertainment is looking for a talented Outsourcing Artist (m/f) for an unannounced Unreal Engine 4 project. We are looking for someone with a great passion for games and art. You will also have a good understanding of technical topics and the ability to create meaningful…
Mothership Entertainment is growing quickly! We've just completed our playable prototype and we're looking for another qualified artist to join our environment artist and help us build the prototype into a great-looking game. We've been using Unreal Engine 4 since the beginning of November. The ideal candidate will be able…
looks like the texture is stretching on the knee and is getting a little distorted on the inner part. Might want to relax your uvs. Also, I'm not a fan of the way the red paint looks on the concept. It looks like someone opened up photoshop and just started squiggling and called it finished after 1 pass. You did a great…
Ah, the sudden realisation that kit-bashing is such a fantastic and liberating way to create until......you then realise that you are a production artist rather than a concept artist..... Kit-bashing is great for mashing ideas together quickly. Kit-bashing is not great if you are intending to create a real-time production…
Hey congrats on making it full circle with this character. I'm sure you learned a lot, and simply knowing the workflow is def. a good thing. What is your goal with creating this character if I might ask? For me, any personal work I do, I create in the hopes that it will be a really great addition to my portfolio, and land…
Hey man, thank YOU guys for creating some fantastic concept art, it was a blast working on this. I've been following NS2 for awhile now as well, I wish you guys all the best, the team has created some great artwork all around. I just recently checked the news section, and I love how you have a breakdown on some of your…