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Character modeler / animator with Mothership Entertainment in Austin, TX

Mothership Entertainment is growing quickly! We've just completed our playable prototype and we're looking for another qualified artist to join our environment artist and help us build the prototype into a great-looking game. We've been using Unreal Engine 4 since the beginning of November.

The ideal candidate will be able to take completed concept art and use that to fully model, rig, texture, and animate a number of biological and non-biological characters.

We have:
  • A highly innovative PC strategy game in the early stages of development
  • A team of industry veterans, each with 15+ years of industry experience
  • A fantastic partnership with one of the industry's top PC publishers, which includes funding and direct access to some of the industry's top strategy game design talent
  • Access to full health care and dental
  • A highly collaborative culture.


The job listing is as follows:

Responsibilities:
  • Create, iterate, and optimize highly detailed 3D models and environments to the highest quality.
  • Create character models (creatures and non-biological characters) from concept art and animate them.
  • Assist in troubleshooting technical issues.
  • Work within the constraints of game engine budgets, performance limits, and memory constraints.
  • Communicate effectively in a highly collaborative development environment.
  • Quickly learn and adapt to new tools, processes, and pipelines.
  • Assist with additional art tasks (concept art, UI, and animation) as needed
  • Work with the team to create and update accurate and achievable time estimates.

Requirements:
  • Proven experience modeling, rigging, and animating in a major 3D package.
  • Demonstrated ability to create and edit textures in Photoshop.
  • Proficient in Photoshop and either 3DS Max or Maya.
  • Strong knowledge of game lighting techniques and materials.
  • Self?motivated and able to troubleshoot technical challenges.
  • Effective communication skills and a solid understanding of the game development process.
  • Worked on and shipped AAA titles on PC or console as an Animator or Character Modeler.
  • Highly organized with great attention to detail.
  • Easily adapt to changes.
  • An online portfolio showcasing multiple high quality samples of your work.

Preference to candidates with:
  • 5+ years of applicable games industry experience as a character artist
  • Experience with a major engine (Unreal preferred)

Mothership Entertainment is located in warm and sunny Austin, TX, near the intersection of 620 / 45 and Parmer Lane. We offer $5,000 for relocation for any candidates not currently located in Austin.

To apply, contact us at paul@mothership-entertainment.com

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