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Map: Great Heights

polycounter lvl 4
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ConnorSwartwood polycounter lvl 4
I'm not sure if I'm settled on the title of the map but I suppose it doesn't matter that much either. Most map names aren't that great, really.
I really do hope people provide some input.
I would like to know what people think about the distance between the bombsites and the spawn points.
I would like to know if the layout, in general is appealing.
I would like to know if the color grading is too intense.
I would like to know if there is sufficient cover- particularly pertaining to the area that the counter terrorists spawn in that connects to the B site.
I would like to know if you feel the lighting is dynamic but also doesn't hinder visibility.

Also, just about anything that comes to mind, really.



  • wormo
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    wormo polycounter lvl 5
    sorry to bring back an older post, but I wanted to say I like the concept and the layout is interesting, however it seems very dark or dimly lit to me. that would make it really hard to play...
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