If you have never taken anatomy classes, and want to do character work. You should start in that first and foremost before worrying about program particulars. Meaning focus on getting that figure background, while on the side start to pick up the 3d applications. If you have no where local offering anatomy, check at art…
Tuvalu, by Veit Helmer is a recent favorite. Quote from an Amazon review: "I'd say it's ERASERHEAD meets DELICATESSEN meets MODERN TIMES meets KANAL meets itself." It's like, a dream from which you'd wake and immediately think, "what the fuck was that?!" but wish you'd stayed asleep longer to experience more. It has this…
Hey matt, this is a good start. Basic proportions are a little off though. Most people ( average build or otherwise ) are around 7 to 7 1/2 heads tall. Your guy is about 5 and a half giving him proportions that wont look adult. So, scale the head down or stretch the torso up. I think he's perhaps a little too wide in the…
I actually like Vig's paintover too. How big a deal are the eye lids? I don't even know if that's that much of a problem if it will be a cartoony style texture. It's looking pretty awesome though. Are you planning on leaving the nude model under the clothes? If so, Point weighing that should be a blast *cough*. I don't…
Hello everyone! I'm making a character I've been designing for quite a while. Recently I got a much more solid base for my character (written design wise) and of course a 2D painting of her. So now I started working on her sculpt, I'm aiming for a character where I could potentially use in multiple scenarios (naked,…
So now that the Riot Art contest is done, time to start on a new model. =) Been wanting to make something from the Warmachine universe for a while now, and with the recent release of Warmachine Tactics I am inspired to finally do it. Some amazing art in that game. Going to be making the FireFly warjack! Found some orthos…
@kanga Thanks for the feedback. Much Appreciated! I went back and addressed some of the issues you brought up. Hopefully things feel a lot better and look more natural. I do agree her naked arms felt a bit too heavy/bulky, but now that I've fleshed out more of her outfit, I really like the weight and profile her forearm…
Hi there! I refinded Diana´s face, some of her clothes and started blocking in some colours. Looking at it now makes me think she is way too naked ^^ Besides adding more details to her costume, I might cover some body parts as well. Don´t know yet. The other thing I´m not satisfied with is the background colour. It came…
Thanks Yuke some brilliant points there definitely. All your points I shall work on in the next few days with the idea of the story I will give a good think about. It was based heavily off existing Cambodian architecture and it seems ive lost track along the way with giving it a necessary purpose so thank you for pointing…
No worries the sculpting thing in Maya is probably pretty good. I Like to have my Pelvic area slanted because I feel i get better deforms from them that way. I always start with a naked figure because it is easier to map out by adding the costume on top, but that is just how I like to do it. Not with this figure but other…