I (programmer in Unreal Engine) would like to cooperate to make game asset packs that also have functionality and can be used out of the box by the customers or easy modified and adapted. For the design and modeling of the assets I am looking for a versatile artist that is able to do concept-art and build models in…
Yeah forgot to mention the missing tail ;p The body isnt at all finished since i wanted to wait with finishing the shape until the legs were in place. It doesnt quite look like a rat i know, i started out with trying to make it look just like a big rat but i also wanted him to be angry looking and kind of stylized to fit…
Hi, In your opinion , what is the most wanted job positions today in games industry? is it 3d artist (what kind? hard surface or organic?) is it rigger? is it technical artist? is it animator? is it vfx artist? is it concept artist?
Hey there, so hoping someone can help me. I'm a young aspiring 3D Artist from Germany looking for a coworking possibility in Paris for 2 or 3 months. I'd of course pay rent for a desk to work at. Do you have any idea where I could find something like that in Paris? Are there any 3D companies renting out a desk? Might sound…
Hi everyone, I wanted to introduce myself and also share a project I’m currently working on. I’m Dan , a self-taught hard surface 3D artist, and over time I’ve mainly focused on modeling props for games. Most of my experience comes from the more traditional low poly / high poly / bake workflow, especially for smaller…
Hello, Want to rent a mentor to teach me modelling in modo, i have a basic understanding of how modo and 3D modelling works. I'm not the sefl-teach type. Live in London, free on evenings during the week and all day on weekends. Preferable someone with substance & marmoset toolbag experience as i want to learn those after…
Some people are more cut out for this than others. The people that are active and vigorous and passionate about this need to speak up- I know John is one such person. Others should take your advice, so when the time comes where they are the troops and they are asked to rally, they can have the peace of mind to know they've…
Hey :) I'm working with a non square texture ( for some reasons, I have my trim + decals on 1 texture 2048*4096 ) However, each time I want to place a strip on my trim, I have to go in the modifier Unwrap UVW > select my texture in the list > go to the Options > specify 2048 * 4096 Is there a way to be faster ? Is there an…
Hi everyone. I've created a shader override for maya in vp2 with Zebra Curvature clay reflection line and drafta Analysis to better understand the surface continuity. For anyone want a good 3d model this is a must ot have. https://youtu.be/PwiVDEOUQxI The link on my gumroad on video description on youtube.
We are seeking a 3D Artist who is skilled in creating models and textures for games. This position is not defiant, we are applying for a grant and wish to find a keen candidate who wants to be down on the list and join our ambitious team. If we get the grant you will be expected to work 8 days a month for period of 3…