Stickies and colored folders... I do miss them so. It was such a big help in staying organized. Anyone know of any windows based apps that allow stickies and folder colors?
https://onedrive.live.com/redir?resid=1CBD8FBE1BEB8171!785&authkey=!ACyFkQWpWY9LhlA&ithint=folder%2c.jpg This is my Pics folder, its old as hell now, I add to it pretty slowly.
Just checking: you edited the right file right?, the one that is in your documents game folder, not the one in the game folder itself. Otherwise there might possibly be some hard limit.
Almost there: 1)How to export .fbx to the specific folder? (I don't want to export it to the max file's folder) 2)FBX should take name from object, not the file.
@Dustinbrown, That is 100% true that is why I am also trying to find it, I have been archiving all my pieces in folder structures no more messy folders or desktops :).
I have a UDK project that was working fine. Made a lovely scene sometime ago. Only now I seem to have messed up the folder system or the files. I created a scene of a watermill in a old version. Today I copied the udk and upk files over and made a nice tidy folder structure (may not be the same as the original) and when I…
Hey there Everyone! After completing a course in Game Development it seems that now would be a good time to start working on a portfolio in the hopes of finding a job somewhere and anywhere XP I figured making a sketchbook thread here would be a good start in getting helpfull feedback and comments from everyone in the…
There doesn't seem to be any tutorials on this, closest I've found are tutorials explaining the shelf system. It seems to be down to this? So I create a new 'shelf' and can potentially link it to my own folder (ideally a folder contained on a shared network within the company). Only it doesn't seem to be doing anything, I…
A definite yes to render's "Feature: Bind output path/ format to layer folders:" Along with that, the ability to bind alpha channels to specific folders as well. Say, I have one alpha channel that's for opacity and should be saved with the color/diffuse, and another that is the gloss map for the specularity folder. I'd…