Hi, i've been trying to make a ancient pillar for the game environment i am working on. I am facing some problems on the edges of it. I have highlighted the edge I tried by blurring the edges of the normal maps but its not solving anything. Texture file and the normal map :…
Hello i'm working on a scene in ancient egypt the main concept in it is that the Egyptian man will sacrifice his soul to Horus the egyptian god and there's the sacrifice symbol glowing all over the place and on his body i modeled every thing in the scene modified some free models unwraped it and worked on it with zbrush i…
Hey guys, I will post some of the progress on my model of the lamp seller, which is for Ancient Civilizations: Lost & Found challenge in Artstation. You can also follow me on the official challenge WIP thread…
Practiced low poly modeling and texture painting based on the Ancient Arcane Greatsword drew by DanielPillaArt.Any critiques, feedbacks are much appreciated!
These are the first pictures of this little scenario I'm creating with 3dsmax. all constructive critique are welcome :) : I did a modular kit for stone arches and improve vegetation:
Psych0 isnt a quebecois, he is a descendent of an ancient line of african natives that have constant baldness and three eyes and his toilet is literally a throne.
Cool stuff. Reminded me of these scripts. They're fairly ancient, but might evoke another approach for projecting splines... http://www.cnc-toolkit.com/maxscript.html