The props look really nice in the individual screenshots. Right now your building textures seem to be suffering from a case of a bit too obvious tiling in certain spots, especially the roof and brick pattern on the wall with the graffiti on it. Either increase the texture size to double the variation with more brick…
Is that very first image of the real floor what you actually want it to look like, or is that just your reference? I'd say you are getting quite close! A few key differences I notice: 1. The colors you've used have a large difference between them. In the real photo, there is blue and violet and red violet, and all manner…
A little more explanation on what Zbrush is doing: Zbrush doesn't render 3d models the same way a program like Maya does. This is because zbrush isn't a full 3d environment that has cameras or lights physically positioned around the model to work with. It's just a model floating above a static 2d painting canvas. When you…
Hahahaaa Jackablade. Anyway, I'm really liking your progress on texturing, Japhir. Your volumes and colour-choices have improved by leaps and bounds, and it's all looking quite good! As mentioned before you do tend to have quite rough-looking textures though, and at this texture-res (presumably without any filtering) it…
Hi, So I just started a personal project and so far I think things are going well (maybe). I am attempting to recreate this location: https://goo.gl/maps/z3ko4pKDVfSyEKxp6 I'm trying to wrap my head around how I should progress with this. As of now, I've modeled the tudor homes very basically, but I was hoping to get some…
Hey, so I am planning/working on an environment for my school demoreel and I'm having a little bit of trouble for my camera angles. Below is the layout of my scene. Not big, not too small either. Like I said, Camera angles are an issue right now. I have no idea how to film it properly and professionally. I want to make the…
Greetings, I have spent weeks on and off trying to find a great way to create lightmaps for an apartment with 8 rooms. I have gathered information here and there but I can't draw any conclusion on to how I should approach my issue. I have read threads after another and tried most if not everything, except for recreating…
What other artists said is true and this is my little game experience I'm getting in these days. I'm using Blender since 2.49 and I only can say that they improving it more than other 3d applications. I'm working to a game project, waiting to go on with vfx career, and Blender does its job perfectly for our indie project,…
IMO why couldn't it be just "copy instanced" command for a node duplication with ability to make certain parameter "unique" "single user" whatever. Blender style maybe. With some highlighting of nodes using shared parameters. Plus a certain panel where shared parameters would be collecting automatically . Same node…
Spent a few hours on this. I'm going to try and use the Christmas holiday as an oppurtunity to get back into practice of drawing. Its been far too long. Painted in Sketchbook Pro and then took it to Photoshop for some last minute adjustments. If you're interested I posted a break down of the layers on my site. I have also…