Anyone have any luck with this combo on a Vista / 64 bit machine? There appears to be some sort of nasty chugging and right-click menu issues with trying to record video. Even at super small size and any other number of things I've tried, it just seems that Camtasia hates 3ds Max 2010. The only thread I have seen on the…
Mech Tech is a Multiplayer online Role Playing Game set in the post apocalyptic world in the year 2098. We are a funded game although generally rely on volunteers working with occasional motivational payments. Our second Multiplayer Online Role Playing Game is a fantasy game, its name is currently undecided and is only in…
Facepunch is looking for a 3D artist (not for Rust), mainly focused on environment work at first but not exclusively.There is enough work in any area of the game to expand your skills afterwards (read : the more polyvalent and autonomous you are, the better it is). For details about the project, see here :…
1) Concepts 2) References 3) Design doc 4) Having an art director or at least a lead artist at your studio (some small studios don't and it can cause a lot of problems - especially if there are no tech artists around as well!!!) 5) Having skilled artists* * That's where I draw the line actually in regards to what I…
I understand why this doesn't work - the green box doesn't directly inherit the transforms of the path so it doesn't translate the transforms to the child object (axis stays at origin through the whole path movement), but want to know if there's another way of getting it to work! :) This is the basics of how the scene is…
Harebrained Schemes is looking for an experienced and versatile Character Artist to spearhead our character creation process on an unannounced project. You’ll collaborate with the Art Director, Concept Artists and HBS Team to create an iconic cast of heroes and villains. If you are a thoughtful collaborator, with a deep…
Hi everyone! Been a long time peruser of some of the great art on this sight. Sony Bend currently has openings for these jobs: Senior Staff Character Shader Texture Artist: https://playstation.taleo.net/careersection/sceaexternal1/jobdetail.ftl?job=36494&lang=en&sns_id=#.UgALygbVyEo Senior Staff Shader Artist:…
Hi, I have been a member of this forum for some years now and I have been inspired and motivated by the community here. I cannot count how many times I have gotten help/solutions for technical issues I have encountered during my projects. For the long while now, I have been working on my portfolio and working on my skills…
We are a team of professional 3D artists and developers, big fans of video game art. We have worked in various genres and on all sorts of gaming platforms. Our experience is extended to a full development cycle from pre-release to release. That allows us to fully understand all the nuances of our partners' work. * Our team…
Latest Shot (12/09/2013) Original Post Alright finally decided to start personal project and was busy with it for the past 3-4 weeks on my weekend and my free time after work on the weekdays. Set this project as a learning process of modo and UDK. I had a great time learning the software, even though UDK tutorials already…