Hi! everyone! this is my first attempt on creating assets in League of Legends, I choose Kno the Bone Transmutant a yordle design by talented artist Esben Lash :) well this is my 2nd attempt also on modelling a yordle, I modelled some 4 years ago, I think, and its really bad xD here's by ref board here's the first WIP in…
Howdy. This is the latter half of my modeling reel, complementing the long wrapped up PRR T1, Stubby Bob. Roadkill's 1949 Ford F6 with 30 inches of wheel base removed, and a blown vortec 8100 and hella wheelie potential put back in. Frame down the truck is done, mapped and rigged, and is currently being textured by a…
Very interesting thread, I recognize myself in a lot of what you guys have said! Apparently I'm not the only one to be disappointed because of ''schools''. ( Sorry for my english, I'll do my best :D ) I did two years of studies (not three because of an art school I've made before ) in a school that supposed to teach 3D…
Development Team: Team Etherell Product Title: Legends of Etherell: Antavia Product Overview: Legends of Etherell is the introduction of a completely unique iteration of the popular MMORPG genre. The team behind Legends of Etherell has created what they are labeling a True Online Role-Playing Game or TORPG for short. In…
No point in rigging boobs that small and restrained. If they're bigger then you could put a flex modifier on them to get some jiggle, then attachment constrain a dummy to the nipple, then have a bone that connects to the spine look at constrained to point at the dummy. As the flex modifier does its thing the bone will…
Hi there, looking for a texture artist that can do handpainted models. An example of models can be seen below. And we are looking for the models to be done in this style: We have tons of models that need texturing, most of them are unwrapped and ready to go. We are also looking for an animator for our main character. We…
Hello All, I've been studying up on Unreal for the past several weeks, and now I want to animate a rig in Maya and bring it into Unreal. The problem I'm having is all the rigs I'm finding that will import properly into Unreal have bones/joints, but no rig controls, which makes animating them a chore and a half. The rigs…
COMPANY: Arc Productions ltd ADDRESS: 230 Richmond Street East, 2nd Floor, Toronto, Ontario M5A 1P4 LOCATION: Downtown Toronto Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for a Rigger. With over 250 artists and technical directors and the most up to date…
How are you making out with your wing? I'm working on two different birds at the moment, one cartoony and the other realistic, well eight realistic birds. Your rig doesn't even look as though it is symmetrical and the solvers are not where they were created. You can't just do things hap hazard like that and expect it to…
Yo! We're a small team with big dreams - building an upcoming Battle Royale game aimed at casual players. We're looking for a 3D animator and rigger to join us. If you're someone who loves to work in a small team and build a game together, then this opportunity is perfect for you. We move fast and get sh*t done. Come join…