Something more recent: Riker's Island. The Rock. Adult inmates refer to the savage juvenile building as "Vietnam." Actually a penal colony of 10 separate jails, the Rock is the second-largest confinement facility in the entire world. When it comes to putting people in cages Cali is king, but the Big Apple gives it a…
... you want the banks to fail? Does anyone even need to state why that cannot be allowed to happen? Come on, the same exact thing happened after world war 1. America goes in cycles with these things, that's just how economics is. You'll get a more conservative country once we pull ourselves out of this shit-heap, that's…
I'd say for the most part unless you plan on going to VFS or Guild Hall, stay away from most of the game design programs, some are ok, but most aren't. Get a fine art degree and learn to model/texture/ 3d-ize stuff through tutorials and help via websites like this one. I also hear Spark is doing good things over at AI…
(You know this but...) The main way to go about modeling is called Sub Division modeling. What this is essentially is the addition of supporting edges to your low poly and then Smooth the mesh adding sub divisions, or Turbo smooth in max. So I say this, because if you have your "Mid Poly" (just the mesh after the low poly…
No problem MMAAX, I respect everyone's opinion :) Please note I have not said I felt slower in Blender, it's naturally more customizable and you rely more on hotkeys in it, so I agree that generally it can be a faster experience depending on what you're doing. I had a hard time letting go of the axis contraints and type-in…
hm well I wouldn't say writing follows art style it more like writing follows culture for better are worse Western Culture can't accept stylized anything the public can't at least you have to go to art circles for that . So you can easily write a different story from a Saturday morning cartoon you see it all the time in…
You say you want to get good at modeling, but you also want to learn how to do (sculpt) characters. Those 2 in essence are not necessarily the same thing. If it's learning how to do hard surface models, then pick up any poly-modeling app and dive in. I would even suggest trying more than one app, so you get a sense of…
The closest thing to memory fitting your desired setting is a 3D adventure/action game from the 1990s titled Quest For Glory III: Wages of War. It was developed by Sierra back when the company's prime focus was on quest based puzzle games. Some here will recognize such titles as King's Quest, Space Quest, Police Quest,…
I was wondering if anyone has actual numbers. For either studios they work at, or know the numbers of. (I had an interesting discussion with some friends, and we feel that number is REALLY low worldwide). Not including outsourcing houses. If you know the actual numbers for any studios, let me know. I am NOT trying to push…
Better than the first, feels a bit more thought out than before. It could do with a bit more detail, though, and you might want to look at creating a bit more transfer between your sentences; they feel more like independent statements than parts of a paragraph. If you can tie those sentences into a more cohesive structure…