Hi all, I've been doing 3d character development for quite some time, but still very very new to environment modeling. I've searched the forums/online for an answer but not having much luck. This is my first attempt at making a modular kit, right now working on the interior of a building. I have the grid set up to be in…
This Question is mainly for people who haven't work at a Studio right now so the Question is do you take breaks? I mean with that driving into Holiday or going outside with Friends eating something and so on or do you just work many hours... since a Year im doing 9 - 16 Hours 3D Practice (Haven't got a Burn Out once) and…
Hey folks, I'm having some trouble with how you go about breaking and then re-connecting wired parameters in MAXScript. I have scripted a joystick creator, that the user is able to pair with a morph channel; but I wanted to be able to transfer the animation, and the wire parameter, from one joystick to another. Now copying…
In a bit of a modelling pickle... How would I re-top these tank treads? I'm currently hand-modelling each piece but it's gonna take me days. Any suggestions? Current attempt is colored red
bounchfx: 2 days of work on Megan Fox and about 3 days on Brad Pitt. As I said, Brad Pitt was much harder, and I feel that I am getting faster not slower. It just took longer because of all the extra detail in the Brad Pitt painting. BTW, I have a Cintiq 12wx which helps.
Any tips on breaking up large meshes in Zbrush? Previously I'd have imported a mesh as subtools for garments, head, armour etc, but my domwar sculpt is one large organic blob sitting at around 3million polygons. Since the texture sizes are 2048 I might as well eventually subdivide it again to about 12 million - but that's…
http://www.develop-online.net/news/42752/Revealed-The-video-games-cultural-test Of course, these tax breaks are a much needed initiative and very very welcome, but this points-based criteria system that relates to game content (i.e. not just the circumstances in which it's developed) gets me worried about the potential…
Hey, Polycount! I've mainly been a lurker, but I think it's time I start posting my WIP stuff on here. Lately I've been working on a UDK environment based on a scene from the TV show "Breaking Bad". The scene is of the super-meth lab featured in the show (I've included a reference pic at the bottom of this post). The scene…
[ame=" https://www.youtube.com/watch?v=uSk2xLFURrY"] https://www.youtube.com/watch?v=uSk2xLFURrY[/ame] Hello everyone! I would like to share with you a project that I have been working on for the past couple of months. I wanted to make a scene with UE4, to learn the program a little more, so I chose to make a re-creation…
i've stumbled across a really great book called The War of Art. It's a really good book that is very insperational. Unfortunately for the book it would probably fall into the self help section, but my local bookstore had it next to the art section for some reason and it was recommended by the staff. Good thing too or i…