Still have some work to do shaving it down, but here's what I hope will win it! --------------------------------------------------------------------------------------------------------------------------------------------------------------------- Yasuo rose his sword to shoulder-height. He held it horizontal to the ground;…
Hello, Our indie team is looking for a passionate 3D Artist/Animator to join us in developing our upcoming title - Space Spiders Arena. About the Project: Space Spiders Arena is a fast-paced sci-fi arena shooter where players control spider-like robots competing in tournaments that take part across space - from asteroid…
Hi Everybody! kadeschui Thank you very much for taking over! eXecutex thank you very much for handling the last Challenges! Unfortunatly I am still a Greenhorn in all things 3D, so I am afraid that I am not realy able to give any useful suggestions, but I will try to give some feedback ;D. Bunnirobotcat: Nice shapes, very…
Personal Art Test For the art test each member of the team was given a small asset to create for the environment, this was to ensure redundancy if the asset failed to meet the art test specifications. For the art test I created a small terracotta pot to house foliage in the compound and to be modular to use throughout the…
Short Version: If I have three types of Low-poly trees I want to make for a game, is there a way I can have all 3 low poly trees share the same texture map yet still be independently place-able in Unity? Long Version: I am struggling with how to make multiple different objects share the same texture map and still move…
Found out some things when trying to weld in Zbrush and thought I'd share my findings. Artstation post + video timelapse: https://www.artstation.com/artwork/V2N3OP