So I know that you should have hard edges across your UV seams on hard surface models for proper normal map baking but I just realised I don't know how this applies to character/organic models. I can't see why you wouldn't but I don't recall ever seeing a character model with hard edges in it.
http://www.6ft.com/careers/2452-3d-modeler/ email karenl@6ft.com to apply Our newly rapidly growing game development group is looking for talented and passionate Senior 3D modeler to work out of our corporate office in Houston, Texas. The successful candidate will be working on a series of exciting next generation serious…
Are there some "famous" or really good tutorials out there? I'm interested in both free and paid tutorials. Basically everything would be good, props, weapons, vehicles, plants and trees (I have no idea how to make them) even environments but since environments are "just" props put together I would save those kind of…
An Early Stage company is looking for a 3D Modeler and a programmar to join our journey in developing a game with an existing fan base, Enjoy creating the future and be a part of an interesting, challenging strategy TD game. The game does have a budget but it would be given as a bonus on completing various tasks and…
Thanks to the half-assed university program I got myself sucked into, I've been learning 3d modeling in a very haphazard fashion - a combination of self-teaching, experimentation, tutorials and the added bonus of having relatively unskilled instructors there to confuse me along the way. Needless to say, I have a few…
Hey all, We're building a global community bridging 3D artists with visually impaired people and the whole traditional art world. The Unseen Art project is creating a new opportunity for blind and visually impaired people to experience art. We are involving people from all over the world to re-create classical art…
I'd like your opinions on non-destructive high poly modeling techniques. I am working on 3ds max 2015 ext2 so I am mostly looking for a program specific solution, but any info on the matter would be greatly appreciated because I think im missing something very important. I have tried the following: -Modeling the low poly…
We are looking for a number of 3D modelers to assist us with a large produciton of bathroom assets. Models will include taps, radiators, shower controls and more. You will be required to complete a test to ensure that we keep the quality consistent throughout. 3D models will be used for a real-time application but will…
I'm not sure if I'm doing something stupid but I'm quite new to 3ds max and have been working at scale on some game models. I have my units set to 1m as required by the engine import at the moment. Whenever I get close to a model it gets clipped drastically so working on fine details is very difficult. My only workaround…
Rich Diamant has released some sweet looking tools for Maya called Diamant Modeling Tools "Diamant Modeling Tool is a fully integrated Automatic UV mapper and Editor for Maya as well as a suite of Custom Modeling Tools made specifically for production use. It is currently used at some of the top video game studios in the…